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Are Pokémon animals?

2021.10.25 06:30 GlobinGoblin Are Pokémon animals?

I always assumed that the word 'Pokémon' was just the Pokémon world's equivalent of 'Animal'
However, the scientific definition of Animal is 'Multicellular living being capable of locomotion that feeds on other living beings'
Are there any Pokémon that don't fit in this definition? If so, how would you update to include all of them?
submitted by GlobinGoblin to pokemon [link] [comments]


2021.10.25 06:30 Mean-Mango-7125 Well now I know what to do with my life.

Well now I know what to do with my life. submitted by Mean-Mango-7125 to suicidebywords [link] [comments]


2021.10.25 06:30 nasahaha i finally did it😩🥳

Thanks for the help from this subreddit :)
submitted by nasahaha to Sat [link] [comments]


2021.10.25 06:30 NoPineapple4303 https://www.chegg.com/homework-help/questions-and-answers/question-5-511-volumetric-flow-rate-column-2-512-type-compound-likely-found-peak-b-explain-q58094912

Please help
submitted by NoPineapple4303 to CheggAnswers [link] [comments]


2021.10.25 06:30 ExoticBordere MeetPle Ecosystem Paradigm Of Buy-back Program.

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submitted by ExoticBordere to DigitalCryptoWorld [link] [comments]


2021.10.25 06:30 MexicanNonja_ White screen sfv

I’m playing sfv on a pc and I white screen when I play arcade and reach the last stage tried everything I can think of any ideas
submitted by MexicanNonja_ to StreetFighter [link] [comments]


2021.10.25 06:30 Stefan51278 ich_iel

ich_iel submitted by Stefan51278 to ich_iel [link] [comments]


2021.10.25 06:30 lola26sdasz ₤Blockchain ₤wallet ₤Number ₤1-804-571-0611₤@!!,Blockchain৳wallet ৳Phone Number@!!,

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submitted by lola26sdasz to CryptoCurrency [link] [comments]


2021.10.25 06:30 Pride999 I think World PvP needs to change

Ive made a similar post last week but didnt get any attention, i will try again as i think this topic is important.
I think this game's world pvp has a huge potential, but it hasn't delivered yet, cause the game itself doesnt give enough reasons to flag. The problems with current (world) pvp system i see are:

So my suggestions to change things:
New PvP quests Daily or even weekly pvp quests which require more time and pvp effort, but will reward way greater rewards. such as
Doing such quests will reward exp, faction exp, faction points, gold and War Points (see below)
Fort and Declaration of War revamp Revamp Forts:
Forts now work as in wars.
My aim is to open the possibility of open world wars which are more accessible to everyone, while giving more content overall. What this offers:
  1. These potential wars are open to everyone since there is no player cap
  2. It will make declaring wars far more interesting than spamming the same 2 quests for hours as a group of 10.
  3. This can also reduce the power of a single dominating faction in a server, as the other two - smaller factions- can team up and take territories (since its open world war).
  4. More companies can do wars as many fights can be happening at the same time
  5. More content
  6. Insane Wars. Sure 50 vs 50 instanced wars are great, but imagine no player cap, no area cap wars.
New Titles and PvP Transmog sets New titles and armor and skins (like the cash shop skins) for players achieving things while pvp, either open world or war. 5 Ranks, each rank will require players to achieve all the achievements below. Top ranks will be extremely hard to get (about 0,05% per server for the rank5). Each rank will have a title and a cosmetic set of armor and weapons.
For example, Rank 1 (#pvp title) will require 50kills/assists, 5 forts, 5 wars etc, while ranks will be harder to achieve as you climb. Players are higher ranks get bonus % size and hp while flagged for pvp or during wars (not sure about this but sounds fun)
I think this game needs to reward players who pvp and give this prestige feeling as well as give a pvp grind. Also, i think it fits the war concept to have people who have achieved things in wars, be the people who hype and lead the armies while demoralizing the enemies
Ok those were my ideas, pls tell me what you think.
submitted by Pride999 to newworldgame [link] [comments]


2021.10.25 06:30 hex_crypto_bull T-Shares Retention Triangle @ Day 692 : Think of it as the conservation of t-shares overtime

T-Shares Retention Triangle @ Day 692 : Think of it as the conservation of t-shares overtime submitted by hex_crypto_bull to HEXcrypto [link] [comments]


2021.10.25 06:30 Z_Gako KinematicBody2D::move_and_slide() problem

Picture your basic platformer game. Your character moves using the move_and_slide function, with an up direction of Vector2.UP.
To get the is_on_floor() function working you need to apply constant gravity to the body. The issue comes up whenever I run into a wall (aka jamming yourself into a corner). In this situation my character jitters and intermittently is on and off the floor.
The issues seems to be with move_and_slide() only colliding with one surface at a time. I started printing my velocity and is_on_floor values before and after the move_and_slide calls each frame.
before: velocity(2, 2.166) is_on_floor true after: velocity(2,0) is_on_floor true
before: velocity (4,2.166) is_on_floor true after: velocity (0, 2.166) is_on_floor false
before: velocity(2, 4.322) is_on_floor false after: velocity (2, 0) is_on_floor true
The latter 2 repeating while I'm moving into the wall From my understanding on the first flame the movement vector is "stronger" downwards and move_and_slide collides with the floor, setting is_on_floor as true, but still leaving the velocity.x value untouched. On the second frame the movement vector points towards the wall more than the floor, and thus the move_and_slide function collides with the wall, leaving the velocity.y value untouched and setting the is_on_floor value as false.
How do I overcome this issue? -I could use a raycast to check for contact with the floor -use a window of 3 frames to check if there's contact with the floor (I don't like this option since it adds input delay) -Some other options I haven't considered which is why I'm asking help
Movement code summarized:
velocity.x += input_vector × friction × delta velocity.y += gravity × delta
velocity.x = clamp(velocity.x, -speed, speed) velocity.y = clamp(velocity.y, -speed, terminal_velocity)
velocity = move_and_slide(velocity, Vector2.UP)
submitted by Z_Gako to godot [link] [comments]


2021.10.25 06:30 mechanicarts Mirror Vertex Groups Weight Painting does not work, but armature is correctly mirrored and named

As the title says, I have followed the steps to make a correct armature from "The Art of Effective Rigging". I now have a DEF_ and a TGT_ copy of my armature, correctly constrained, and am trying to weight paint on the left DEF_ bones. But it doesn't mirror on the right bones. I can't delete and mirror my mesh as I've already hand-textured it. I've tried all of the options on the Symmetry tab of the Weight Paint group.
This is how the problem looks.
submitted by mechanicarts to blenderhelp [link] [comments]


2021.10.25 06:30 mptkala 👜👜 $TRENDY 👠👠 | New Token for E-Commerce TrendyStore | 💎💎 The token you can spend on luxury products 💎💎| Redistribution, BuyBack and Anti-Bot system.

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Redistribution: 2%
Buy-Back: 6%
Marketing: 3%
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Holders: 200 (You Are Early!!!)
Liquidity: $65,000
Market Cap: $100,000
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CoinGecko: Pending
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submitted by mptkala to MarsWallStreet [link] [comments]


2021.10.25 06:30 NewsElfForEnterprise Windows 11 download: How to get Microsoft's new OS now without waiting

Windows 11 download: How to get Microsoft's new OS now without waiting submitted by NewsElfForEnterprise to News_Microsoft [link] [comments]


2021.10.25 06:30 Logical_Buy7698 Relevant ob Hochschule oder Fachhochschule?

Hallo, ich mache zurzeit eine Ausbildung (Elektroniker für Automatisierungstechnik) und möchte mich danach weiterbilden. Ich müsste 1 Jahr Fachoberschule nach der Ausbildung machen um an einer FHS studieren zu können.
Jetzt ist meine Frage, ob potenzielle Arbeitgeber gucken an was für einer Uni man seinen Abschluss gemacht hat oder ist nur der Schnitt am Ende relevant? Ich hoffe hier sind genügend Leute die in der HR Abteilung arbeiten oder selbst Erfahrung haben.
Danke im Voraus
submitted by Logical_Buy7698 to Finanzen [link] [comments]


2021.10.25 06:30 shcmil Penny Wongs recently joined Insta, and is already posting banging content

Penny Wongs recently joined Insta, and is already posting banging content submitted by shcmil to AustraliaLeftPolitics [link] [comments]


2021.10.25 06:30 HYO_ARD Cappy Tay Lay. Cappy Tay Lay. Cappy Tay Lay.

Cappy Tay Lay. Cappy Tay Lay. Cappy Tay Lay. submitted by HYO_ARD to reddeadredemption [link] [comments]


2021.10.25 06:30 Snoo_79752 How do I convince my blow up doll to act more submissive?

submitted by Snoo_79752 to shittyaskreddit [link] [comments]


2021.10.25 06:30 Annual_Bus_4629 🥋 Sensei Inu Token 🐕 | Just Launched | Doxxed Devs on video chat regularly! | The next x1000 Doge Token gem!

Sensei Uni is a brand new BSC based community token. Our focus is to provide our community with transparency and fairness. Sensei Inu himself is the master of all doges, he only uses his highly trained skills to protect other doges. We want to offer sensei inu's protection to all doges, as such we'll be donating 2% of all transactions to Battersea Dogs Home!
With Sensei Inu users earn a passive income from reflections and liquidity is supported to keep our sensei in peak condition. An aggressive marketing strategy has just begun with poocoin ads, targeted ads on facebook, and tik tok influencers secured. We will be initiating the poocoin ads as soon the presale ends.
Regardless of whether you sell or buy expect some $Sensei your way!
Tokenomics:

Contract: 0x338baf9024c68afaa6cad0263958b6baa02c8111
LINKS:
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LP Locked: https://deeplock.io/lock/0x24fc3764cDb3b5b4270a3B08AB3621a9a7Efc16c
Renounced Ownership: https://bscscan.com/token/0x338baf9024c68afaa6cad0263958b6baa02c8111#readContract
submitted by Annual_Bus_4629 to CryptoMoonCoins [link] [comments]


2021.10.25 06:30 Alatamir BERTRANDITE - 22 500 Tons - 17k/t profit

System: Lulus
Fleet carrier: Tuka-Chinchilla
Station: RIAZUDDIN STATION (L pads)
Demand: ~22 500 tons of Bertrandite
Station sell price: ~16,424
Buy Price: 33,517 CR
Profit: ~ 17,000 CR per ton!
submitted by Alatamir to EliteCarriers [link] [comments]


2021.10.25 06:30 Ad4iqnn you've got a message

you've got a message submitted by Ad4iqnn to antimeme [link] [comments]


2021.10.25 06:30 razorgem 2 memes in one clip .L am going to BaaaaaaaaaaaT that saw heckin awesome

submitted by razorgem to RedditAndChill [link] [comments]


2021.10.25 06:30 Solid_Jake01 Console Aiming

Okay, its been a couple of months and I'm STILL having trouble with the melee aim being way off from the gun aim. A few updates ago when all of our options got reset, theres been a major difference in sensitivity between a gun or knife/any melee equipped. Has anyone else overcome this? I have not even bothered running melee builds since because to me its so awful
submitted by Solid_Jake01 to HuntShowdown [link] [comments]


2021.10.25 06:30 Landstark Surface Book 2 Black Screen Of The Death - Help me please :'(

Hello everyone, I am writing to you, throwing a bottle into the sea.
My Surface Book 2 won't start anymore, thinking it has no battery left, I put it to charge for a very long time.
When I try to turn it back on, the keyboard turns on briefly and turns off repeatedly ... I have tried all the solutions from the Microsoft site and nothing works. To turn it off completely I have to press the start button and volume +.
I tried to see to send my computer for repair but Microsoft is asking me for 600 € to replace it. I can't afford to spend this sum unfortunately and I don't see why I should pay, when it's not my fault.
For more precision, when try to turn on the laptop (by simply pressing the power button) or to hard reset it (by holding the power button for 20 seconds) I can hear (if I listen carefully) some faint squeaky sound coming most probably from the components of the laptop. It fades out after 10 seconds or so. In fact when I try to hard reset the laptop I can hear this sound right after pressing the power button and again after 20 seconds of holding the button.
Thank you in advance for your help.
Regards,
submitted by Landstark to Surface [link] [comments]


2021.10.25 06:30 solarpunked This week in the Holoverse | Week ending 24th of October 2021

This week in the Holoverse | Week ending 24th of October 2021 submitted by solarpunked to holochain [link] [comments]


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